Monday, 17 November 2014

testing


Here are the tests:-
Test 1:  The game must have clear instructions for the user.
My game has clear instructions but I have no screenshots because I saved my game on the C drive instead of the H drive by mistake and my computer got removed.


Test 2: The game must be error-free.
My game has a few errors because not all of the apples fall down but some do.

Test 3: The game must have the meaningful variables of ….
My meaningful variables are score and lives. They did go up when the apples touched or fell in the basket.


Test 4: The game must be documented well in my blog so that I can come back to it at a later date to make alterations to it if needed.
One screenshot of my game is only on my blogger.

Test 5: Each collecting sprite needs to have 3 states:- normal, bulging, slim and named appropriately.
I had two states for my sprite which were normal and bulging for my basket which collected the apples. 



Test 6: The program has to keep a score of all the collected sprites.
I had a variable for the score.



Test 7:Did the game work?
The game did not exactly work because not all my apples fell down.


Test 8:Was the game background made or copied?
My background was made by me which had green hill and a apple tree.


Test 9:Were the sprites made or copied?
I drew all my sprites which were apples,basket and spider.



Test 10:Did it have a name?
Yes it was called apple mania.

Game testing strategy and plan

GAME TESTING STRATEGY & PLAN
I will test my game to make sure it works while I create it. I will also test it after I have finished coding to make sure it works fully as planned. I shall do the testing myself but I shall also ask ………..
to test certain parts of it. I shall be a test buddy for ……
Here are the tests:-
Test 1:  The game must have clear instructions for the user.
Test 2: The game must be error-free.
Test 3: The game must have the meaningful variables of ….
Test 4: The game must be documented well in my blog so that I can come back to it at a later date to make alterations to it if needed.
Test 5: Each collecting sprite needs to have 3 states:- normal, bulging, slim and named appropriately.
Test 6: The program has to keep a score of all the collected sprites.
Test 7:The background must be drawn.
Test 8:The sprite must also be drawn.
Test 9:The game must have a title.

Test 10:Are there any special effects?